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How to play Chum Rush

Chum Rush is a tap-to-pop puzzle game. You tap groups of matching Chums to pop them, make power-ups from big groups, and finish each level’s goal before you run out of moves. Here is everything you need to know.

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Chum Rush home screen with the five Chums, Adventure, Daily and Quick Play
The home screen
A Chum Rush level with chained Chums and a mystery box on the board
A Fizzy Falls level with chained Chums
King Grump sitting at the bottom of a Chum Rush board
Boss level: knock out King Grump

The basics

The board is a grid full of Chums, the little jelly characters of the game. Each Chum has a colour and a face: red Zara, yellow Bubu, green Kiko, blue Nimo and purple Pip.

  1. Tap a group. Two or more Chums of the same kind touching each other (up, down, left or right) form a group. Tap any Chum in the group and the whole group pops. A Chum on its own can’t be popped.
  2. Chums fall down. When a group pops, the Chums above drop into the gap and new Chums fall in from the top. A good tap can set up the next one.
  3. Bigger groups score more. Points grow quickly with group size, so waiting to build one big group often beats popping lots of small ones.
  4. Watch your moves. In Adventure levels every tap uses one move. The ring at the top right counts down and turns orange, then red, when you are running low.

Power Chums

Pop a big group and a power Chum appears where you tapped. Tap a power Chum to fire it.

Group sizePowerWhat it does
5💣 BombA round blast that pops everything around it.
6⚡ LightningZaps several Chums around the board, aiming first at blockers, goo and the Chums your level needs.
7–8🚀 RocketShoots across the whole row and the whole column at once.
9+🌈 RainbowThe biggest power in the game. Save it for when you really need it.

Power combos: if a power Chum is touching another power Chum when you tap it, they fire together as one much bigger combo. Two rockets, or a bomb with a rocket, can clear a huge part of the board.

Combos, Fever, Quake and Rush

Level goals

Every Adventure level shows its goal at the top of the board. Common goals are:

Some levels add surprises: piñatas that burst with prizes, mystery boxes, time bombs you must clear before their counter reaches zero, and disco levels where the board reshuffles every few moves. Finish with moves to spare and you earn up to three stars.

Game modes

🗺️ Adventure

Hundreds of levels across themed worlds like Chum Valley, Fizzy Falls, Volcano Party and Starry Space. Each world ends with a boss level.

📅 Daily

One board, the same for every player in the world, new every day. Everyone gets the same start, so the leaderboard is fair.

⏱️ Quick Play

60 seconds, no move limit. Pop as fast as you can, keep your combo alive and chase the top of the 60-second leaderboard.

Lives, coins and boosters

Adventure levels use lives. Losing a level costs one life, and lives refill over time. Coins come from winning levels, daily rewards, quests and the Lucky Spin. You can spend them on boosters such as a pre-charged Quake, more golden Chums or three extra moves, and on fun outfits for your Chums. If you run out of moves you can buy a few more with coins to finish the level.

Playing with others

Want to get better fast? Read our Chum Rush tips and strategy guide, or meet the Chums.

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